1062 lines
26 KiB
Plaintext
1062 lines
26 KiB
Plaintext
import { GenerateFrameResult } from "./interface.uts"
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/**
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* 二维码生成器
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* @author https://tmui.design
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* @description 由tmui改进,并重写为uts版本,不得分发给其它人。
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* @version 1.0.0
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*/
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const ALIGNMENT_DELTA = [
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0, 11, 15, 19, 23, 27, 31,
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16, 18, 20, 22, 24, 26, 28, 20, 22, 24, 24, 26, 28, 28, 22, 24, 24,
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26, 26, 28, 28, 24, 24, 26, 26, 26, 28, 28, 24, 26, 26, 26, 28, 28
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] as number[]
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// There are four elements per version. The first two indicate the number of blocks, then the
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// data width, and finally the ECC width.
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const ECC_BLOCKS = [
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1, 0, 19, 7, 1, 0, 16, 10, 1, 0, 13, 13, 1, 0, 9, 17,
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1, 0, 34, 10, 1, 0, 28, 16, 1, 0, 22, 22, 1, 0, 16, 28,
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1, 0, 55, 15, 1, 0, 44, 26, 2, 0, 17, 18, 2, 0, 13, 22,
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1, 0, 80, 20, 2, 0, 32, 18, 2, 0, 24, 26, 4, 0, 9, 16,
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1, 0, 108, 26, 2, 0, 43, 24, 2, 2, 15, 18, 2, 2, 11, 22,
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2, 0, 68, 18, 4, 0, 27, 16, 4, 0, 19, 24, 4, 0, 15, 28,
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2, 0, 78, 20, 4, 0, 31, 18, 2, 4, 14, 18, 4, 1, 13, 26,
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2, 0, 97, 24, 2, 2, 38, 22, 4, 2, 18, 22, 4, 2, 14, 26,
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2, 0, 116, 30, 3, 2, 36, 22, 4, 4, 16, 20, 4, 4, 12, 24,
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2, 2, 68, 18, 4, 1, 43, 26, 6, 2, 19, 24, 6, 2, 15, 28,
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4, 0, 81, 20, 1, 4, 50, 30, 4, 4, 22, 28, 3, 8, 12, 24,
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2, 2, 92, 24, 6, 2, 36, 22, 4, 6, 20, 26, 7, 4, 14, 28,
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4, 0, 107, 26, 8, 1, 37, 22, 8, 4, 20, 24, 12, 4, 11, 22,
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3, 1, 115, 30, 4, 5, 40, 24, 11, 5, 16, 20, 11, 5, 12, 24,
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5, 1, 87, 22, 5, 5, 41, 24, 5, 7, 24, 30, 11, 7, 12, 24,
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5, 1, 98, 24, 7, 3, 45, 28, 15, 2, 19, 24, 3, 13, 15, 30,
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1, 5, 107, 28, 10, 1, 46, 28, 1, 15, 22, 28, 2, 17, 14, 28,
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5, 1, 120, 30, 9, 4, 43, 26, 17, 1, 22, 28, 2, 19, 14, 28,
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3, 4, 113, 28, 3, 11, 44, 26, 17, 4, 21, 26, 9, 16, 13, 26,
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3, 5, 107, 28, 3, 13, 41, 26, 15, 5, 24, 30, 15, 10, 15, 28,
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4, 4, 116, 28, 17, 0, 42, 26, 17, 6, 22, 28, 19, 6, 16, 30,
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2, 7, 111, 28, 17, 0, 46, 28, 7, 16, 24, 30, 34, 0, 13, 24,
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4, 5, 121, 30, 4, 14, 47, 28, 11, 14, 24, 30, 16, 14, 15, 30,
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6, 4, 117, 30, 6, 14, 45, 28, 11, 16, 24, 30, 30, 2, 16, 30,
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8, 4, 106, 26, 8, 13, 47, 28, 7, 22, 24, 30, 22, 13, 15, 30,
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10, 2, 114, 28, 19, 4, 46, 28, 28, 6, 22, 28, 33, 4, 16, 30,
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8, 4, 122, 30, 22, 3, 45, 28, 8, 26, 23, 30, 12, 28, 15, 30,
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3, 10, 117, 30, 3, 23, 45, 28, 4, 31, 24, 30, 11, 31, 15, 30,
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7, 7, 116, 30, 21, 7, 45, 28, 1, 37, 23, 30, 19, 26, 15, 30,
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5, 10, 115, 30, 19, 10, 47, 28, 15, 25, 24, 30, 23, 25, 15, 30,
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13, 3, 115, 30, 2, 29, 46, 28, 42, 1, 24, 30, 23, 28, 15, 30,
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17, 0, 115, 30, 10, 23, 46, 28, 10, 35, 24, 30, 19, 35, 15, 30,
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17, 1, 115, 30, 14, 21, 46, 28, 29, 19, 24, 30, 11, 46, 15, 30,
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13, 6, 115, 30, 14, 23, 46, 28, 44, 7, 24, 30, 59, 1, 16, 30,
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12, 7, 121, 30, 12, 26, 47, 28, 39, 14, 24, 30, 22, 41, 15, 30,
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6, 14, 121, 30, 6, 34, 47, 28, 46, 10, 24, 30, 2, 64, 15, 30,
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17, 4, 122, 30, 29, 14, 46, 28, 49, 10, 24, 30, 24, 46, 15, 30,
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4, 18, 122, 30, 13, 32, 46, 28, 48, 14, 24, 30, 42, 32, 15, 30,
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20, 4, 117, 30, 40, 7, 47, 28, 43, 22, 24, 30, 10, 67, 15, 30,
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19, 6, 118, 30, 18, 31, 47, 28, 34, 34, 24, 30, 20, 61, 15, 30
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] as number[]
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// Map of human-readable ECC levels.
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const ECC_LEVELS = new Map<string, number>([
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['L', 1],
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['M', 0],
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['Q', 3],
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['H', 2]
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])
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// Final format bits with mask (level << 3 | mask).
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const FINAL_FORMAT = [
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0x77c4, 0x72f3, 0x7daa, 0x789d, 0x662f, 0x6318, 0x6c41, 0x6976, /* L */
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0x5412, 0x5125, 0x5e7c, 0x5b4b, 0x45f9, 0x40ce, 0x4f97, 0x4aa0, /* M */
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0x355f, 0x3068, 0x3f31, 0x3a06, 0x24b4, 0x2183, 0x2eda, 0x2bed, /* Q */
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0x1689, 0x13be, 0x1ce7, 0x19d0, 0x0762, 0x0255, 0x0d0c, 0x083b /* H */
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]
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// Galois field exponent table.
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const GALOIS_EXPONENT = [
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0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1d, 0x3a, 0x74, 0xe8, 0xcd, 0x87, 0x13, 0x26,
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0x4c, 0x98, 0x2d, 0x5a, 0xb4, 0x75, 0xea, 0xc9, 0x8f, 0x03, 0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0,
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0x9d, 0x27, 0x4e, 0x9c, 0x25, 0x4a, 0x94, 0x35, 0x6a, 0xd4, 0xb5, 0x77, 0xee, 0xc1, 0x9f, 0x23,
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0x46, 0x8c, 0x05, 0x0a, 0x14, 0x28, 0x50, 0xa0, 0x5d, 0xba, 0x69, 0xd2, 0xb9, 0x6f, 0xde, 0xa1,
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0x5f, 0xbe, 0x61, 0xc2, 0x99, 0x2f, 0x5e, 0xbc, 0x65, 0xca, 0x89, 0x0f, 0x1e, 0x3c, 0x78, 0xf0,
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0xfd, 0xe7, 0xd3, 0xbb, 0x6b, 0xd6, 0xb1, 0x7f, 0xfe, 0xe1, 0xdf, 0xa3, 0x5b, 0xb6, 0x71, 0xe2,
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0xd9, 0xaf, 0x43, 0x86, 0x11, 0x22, 0x44, 0x88, 0x0d, 0x1a, 0x34, 0x68, 0xd0, 0xbd, 0x67, 0xce,
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0x81, 0x1f, 0x3e, 0x7c, 0xf8, 0xed, 0xc7, 0x93, 0x3b, 0x76, 0xec, 0xc5, 0x97, 0x33, 0x66, 0xcc,
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0x85, 0x17, 0x2e, 0x5c, 0xb8, 0x6d, 0xda, 0xa9, 0x4f, 0x9e, 0x21, 0x42, 0x84, 0x15, 0x2a, 0x54,
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0xa8, 0x4d, 0x9a, 0x29, 0x52, 0xa4, 0x55, 0xaa, 0x49, 0x92, 0x39, 0x72, 0xe4, 0xd5, 0xb7, 0x73,
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0xe6, 0xd1, 0xbf, 0x63, 0xc6, 0x91, 0x3f, 0x7e, 0xfc, 0xe5, 0xd7, 0xb3, 0x7b, 0xf6, 0xf1, 0xff,
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0xe3, 0xdb, 0xab, 0x4b, 0x96, 0x31, 0x62, 0xc4, 0x95, 0x37, 0x6e, 0xdc, 0xa5, 0x57, 0xae, 0x41,
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0x82, 0x19, 0x32, 0x64, 0xc8, 0x8d, 0x07, 0x0e, 0x1c, 0x38, 0x70, 0xe0, 0xdd, 0xa7, 0x53, 0xa6,
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0x51, 0xa2, 0x59, 0xb2, 0x79, 0xf2, 0xf9, 0xef, 0xc3, 0x9b, 0x2b, 0x56, 0xac, 0x45, 0x8a, 0x09,
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0x12, 0x24, 0x48, 0x90, 0x3d, 0x7a, 0xf4, 0xf5, 0xf7, 0xf3, 0xfb, 0xeb, 0xcb, 0x8b, 0x0b, 0x16,
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0x2c, 0x58, 0xb0, 0x7d, 0xfa, 0xe9, 0xcf, 0x83, 0x1b, 0x36, 0x6c, 0xd8, 0xad, 0x47, 0x8e, 0x00
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]
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// Galois field log table.
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const GALOIS_LOG = [
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0xff, 0x00, 0x01, 0x19, 0x02, 0x32, 0x1a, 0xc6, 0x03, 0xdf, 0x33, 0xee, 0x1b, 0x68, 0xc7, 0x4b,
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0x04, 0x64, 0xe0, 0x0e, 0x34, 0x8d, 0xef, 0x81, 0x1c, 0xc1, 0x69, 0xf8, 0xc8, 0x08, 0x4c, 0x71,
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0x05, 0x8a, 0x65, 0x2f, 0xe1, 0x24, 0x0f, 0x21, 0x35, 0x93, 0x8e, 0xda, 0xf0, 0x12, 0x82, 0x45,
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0x1d, 0xb5, 0xc2, 0x7d, 0x6a, 0x27, 0xf9, 0xb9, 0xc9, 0x9a, 0x09, 0x78, 0x4d, 0xe4, 0x72, 0xa6,
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0x06, 0xbf, 0x8b, 0x62, 0x66, 0xdd, 0x30, 0xfd, 0xe2, 0x98, 0x25, 0xb3, 0x10, 0x91, 0x22, 0x88,
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0x36, 0xd0, 0x94, 0xce, 0x8f, 0x96, 0xdb, 0xbd, 0xf1, 0xd2, 0x13, 0x5c, 0x83, 0x38, 0x46, 0x40,
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0x1e, 0x42, 0xb6, 0xa3, 0xc3, 0x48, 0x7e, 0x6e, 0x6b, 0x3a, 0x28, 0x54, 0xfa, 0x85, 0xba, 0x3d,
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0xca, 0x5e, 0x9b, 0x9f, 0x0a, 0x15, 0x79, 0x2b, 0x4e, 0xd4, 0xe5, 0xac, 0x73, 0xf3, 0xa7, 0x57,
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0x07, 0x70, 0xc0, 0xf7, 0x8c, 0x80, 0x63, 0x0d, 0x67, 0x4a, 0xde, 0xed, 0x31, 0xc5, 0xfe, 0x18,
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0xe3, 0xa5, 0x99, 0x77, 0x26, 0xb8, 0xb4, 0x7c, 0x11, 0x44, 0x92, 0xd9, 0x23, 0x20, 0x89, 0x2e,
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0x37, 0x3f, 0xd1, 0x5b, 0x95, 0xbc, 0xcf, 0xcd, 0x90, 0x87, 0x97, 0xb2, 0xdc, 0xfc, 0xbe, 0x61,
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0xf2, 0x56, 0xd3, 0xab, 0x14, 0x2a, 0x5d, 0x9e, 0x84, 0x3c, 0x39, 0x53, 0x47, 0x6d, 0x41, 0xa2,
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0x1f, 0x2d, 0x43, 0xd8, 0xb7, 0x7b, 0xa4, 0x76, 0xc4, 0x17, 0x49, 0xec, 0x7f, 0x0c, 0x6f, 0xf6,
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0x6c, 0xa1, 0x3b, 0x52, 0x29, 0x9d, 0x55, 0xaa, 0xfb, 0x60, 0x86, 0xb1, 0xbb, 0xcc, 0x3e, 0x5a,
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0xcb, 0x59, 0x5f, 0xb0, 0x9c, 0xa9, 0xa0, 0x51, 0x0b, 0xf5, 0x16, 0xeb, 0x7a, 0x75, 0x2c, 0xd7,
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0x4f, 0xae, 0xd5, 0xe9, 0xe6, 0xe7, 0xad, 0xe8, 0x74, 0xd6, 0xf4, 0xea, 0xa8, 0x50, 0x58, 0xaf
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]
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// *Badness* coefficients.
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const N1 = 3
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const N2 = 3
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const N3 = 40
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const N4 = 10
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// Version pattern.
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const VERSION_BLOCK = [
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0xc94, 0x5bc, 0xa99, 0x4d3, 0xbf6, 0x762, 0x847, 0x60d, 0x928, 0xb78, 0x45d, 0xa17, 0x532,
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0x9a6, 0x683, 0x8c9, 0x7ec, 0xec4, 0x1e1, 0xfab, 0x08e, 0xc1a, 0x33f, 0xd75, 0x250, 0x9d5,
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0x6f0, 0x8ba, 0x79f, 0xb0b, 0x42e, 0xa64, 0x541, 0xc69
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]
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// Generate the encoded QR image for the string provided.
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export function generateFrame(_str : string | null = null, ecc : string | null = null) : GenerateFrameResult {
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let i = 0
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let t = 0
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let j = 0
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let k = 0
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let m = 0
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let v = 0
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let x = 0
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let y = 0
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let version = 0
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let str = _str == null ? '' : (_str)
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let width = 0
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let eccLevel = ECC_LEVELS.get(ecc == null ? 'L' : (ecc))!
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// Run lengths for badness.
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var badBuffer = [] as number[]
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// Data block.
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var dataBlock = 0
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var eccBlock = 0
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var neccBlock1 = 0
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var neccBlock2 = 0
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// ECC buffer.
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var eccBuffer = [] as number[]
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// Image buffer.
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var frameBuffer = [] as number[]
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// Fixed part of the image.
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var frameMask = [] as number[]
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// Generator polynomial.
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var polynomial = [] as number[]
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// Data input buffer.
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var stringBuffer = [] as number[]
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// functions
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// Set bit to indicate cell in frame is immutable (symmetric around diagonal).
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function setMask(_x : number, _y : number) {
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let bit = 0
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let x = _x
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let y = _y
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if (x > y) {
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bit = x
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x = y
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y = bit
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}
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bit = y
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bit *= y
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bit += y
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bit >>= 1
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bit += x
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frameMask[bit] = 1
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}
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// Enter alignment pattern. Foreground colour to frame, background to mask. Frame will be merged
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// with mask later.
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function addAlignment(_x : number, _y : number) {
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let i = 0
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let x = _x
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let y = _y
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frameBuffer[x + width * y] = 1
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for (i = -2; i < 2; i++) {
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frameBuffer[(x + i) + width * (y - 2)] = 1
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frameBuffer[(x - 2) + width * (y + i + 1)] = 1
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frameBuffer[(x + 2) + width * (y + i)] = 1
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frameBuffer[(x + i + 1) + width * (y + 2)] = 1
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}
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for (i = 0; i < 2; i++) {
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setMask(x - 1, y + i)
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setMask(x + 1, y - i)
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setMask(x - i, y - 1)
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setMask(x + i, y + 1)
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}
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}
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// Exponentiation mod N.
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function modN(_x : number) : number {
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var x = _x
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while (x >= 255) {
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x -= 255
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x = (x >> 8) + (x & 255)
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}
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return x
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}
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// Calculate and append `ecc` data to the `data` block. If block is in the string buffer the
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// indices to buffers are used.
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function appendData(_data : number, _dataLength : number, _ecc : number, _eccLength : number) {
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let bit = 0
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let i = 0
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let j = 0
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let data = _data
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let dataLength = _dataLength
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let ecc = _ecc
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let eccLength = _eccLength
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for (i = 0; i < eccLength; i++) {
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stringBuffer[ecc + i] = 0
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}
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for (i = 0; i < dataLength; i++) {
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bit = GALOIS_LOG[stringBuffer[data + i] ^ stringBuffer[ecc]]
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if (bit !== 255) {
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for (j = 1; j < eccLength; j++) {
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stringBuffer[ecc + j - 1] = stringBuffer[ecc + j] ^
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GALOIS_EXPONENT[modN(bit + polynomial[eccLength - j])]
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}
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} else {
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for (j = ecc; j < ecc + eccLength; j++) {
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stringBuffer[j] = stringBuffer[j + 1]
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}
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}
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stringBuffer[ecc + eccLength - 1] = bit == 255 ? 0 :
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GALOIS_EXPONENT[modN(bit + polynomial[0])]
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}
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}
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// Check mask since symmetricals use half.
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function isMasked(_x : number, _y : number) : boolean {
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let bit = 0
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let x = _x
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let y = _y
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if (x > y) {
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bit = x
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x = y
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y = bit
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}
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bit = y
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bit += y * y
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bit >>= 1
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bit += x
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return frameMask[bit] == 1
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}
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// Apply the selected mask out of the 8 options.
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function applyMask(_mask : number) {
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let x = 0;
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let y = 0;
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let r3x = 0;
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let r3y = 0;
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let mask = _mask;
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if (mask == 0) {
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for (y = 0; y < width; y++) {
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for (x = 0; x < width; x++) {
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if (((x + y) & 1) == 0 && !isMasked(x, y)) {
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frameBuffer[x + y * width] ^= 1
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}
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}
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}
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}
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if (mask == 1) {
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for (y = 0; y < width; y++) {
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for (x = 0; x < width; x++) {
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if ((y & 1) == 0 && !isMasked(x, y)) {
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frameBuffer[x + y * width] ^= 1
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}
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}
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}
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}
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if (mask == 2) {
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for (y = 0; y < width; y++) {
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r3x = 0
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for (x = 0; x < width; x++) {
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if (r3x == 3) r3x = 0
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if (r3x == 0 && !isMasked(x, y)) {
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frameBuffer[x + y * width] ^= 1
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}
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r3x++
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}
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}
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}
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if (mask == 3) {
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r3y = 0
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for (y = 0; y < width; y++) {
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if (r3y == 3) r3y = 0
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r3x = r3y
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for (x = 0; x < width; x++) {
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if (r3x == 3) r3x = 0
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if (r3x == 0 && !isMasked(x, y)) {
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frameBuffer[x + y * width] ^= 1
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}
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r3x++
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}
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r3y++
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}
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}
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if (mask == 4) {
|
||
for (y = 0; y < width; y++) {
|
||
r3y = ((y >> 1) & 1)
|
||
x = 0
|
||
for (r3x = 0; x < width; x++) {
|
||
if (r3x == 3) {
|
||
r3x = 0
|
||
}
|
||
|
||
if (r3x == 0 && !isMasked(x, y)) {
|
||
frameBuffer[x + y * width] ^= 1
|
||
}
|
||
r3x++
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
if (mask == 5) {
|
||
r3y = 0
|
||
for (y = 0; y < width; y++) {
|
||
if (r3y == 3) r3y = 0
|
||
r3x = 0
|
||
for (x = 0; x < width; x++) {
|
||
if (r3x == 3) r3x = 0
|
||
// 定义变量来存储中间结果
|
||
let bitwiseAndResult = x & y & 1; // 计算 x, y 与 1 的按位与结果
|
||
let notR3x = r3x == 0 ? 1 : 0; // 将 r3x 转换为数字,如果 r3x 是 0,则为 1,否则为 0
|
||
let notR3y = r3y == 0 ? 1 : 0; // 将 r3y 转换为数字,如果 r3y 是 0,则为 1,否则为 0
|
||
let orResult = notR3x | notR3y; // 计算 notR3x 和 notR3y 的按位或结果
|
||
let notOrResult = orResult == 0 ? 1 : 0; // 取逻辑非,如果 orResult 是 0,则为 1,否则为 0
|
||
|
||
// 计算括号内的结果
|
||
let bracketResult = bitwiseAndResult + notOrResult; // 将两个数字相加
|
||
|
||
// 计算最终结果
|
||
let finalResult = bracketResult == 0 ? true : false; // 如果 bracketResult 是 0,则为 1,否则为
|
||
|
||
// !((x & y & 1) + !(!r3x | !r3y))
|
||
if (finalResult && !isMasked(x, y)) {
|
||
frameBuffer[x + y * width] ^= 1
|
||
}
|
||
|
||
r3x++
|
||
}
|
||
r3y++
|
||
}
|
||
}
|
||
|
||
|
||
if (mask == 6) {
|
||
r3y = 0
|
||
for (y = 0; y < width; y++) {
|
||
if (r3y == 3) r3y = 0
|
||
r3x = 0
|
||
for (x = 0; x < width; x++) {
|
||
if (r3x == 3) r3x = 0
|
||
|
||
// 定义变量来存储中间结果
|
||
let bitwiseAndResult = x & y & 1; // 计算 x, y 与 1 的按位与结果
|
||
let r3xEqualsR3y = r3x === r3y; // 检查 r3x 是否等于 r3y
|
||
let r3xAndResult = r3x > 0 && r3xEqualsR3y; // 计算 r3x 与 r3xEqualsR3y 的逻辑与结果
|
||
|
||
// 将逻辑与结果转换为数字(true 转换为 1,false 转换为 0)
|
||
let r3xAndResultAsNumber = r3xAndResult ? 1 : 0;
|
||
|
||
// 计算括号内的加法结果
|
||
let additionResult = bitwiseAndResult + r3xAndResultAsNumber;
|
||
|
||
// 计算加法结果与 1 的按位与
|
||
let bitwiseAndWithOne = additionResult & 1;
|
||
|
||
// 计算最终结果,即对按位与结果取逻辑非
|
||
let finalResult = bitwiseAndWithOne == 0 ? true : false;
|
||
|
||
// !(((x & y & 1) + (r3x && (r3x == r3y))) & 1)
|
||
if (finalResult && !isMasked(x, y)) {
|
||
frameBuffer[x + y * width] ^= 1
|
||
}
|
||
|
||
r3x++
|
||
}
|
||
r3y++
|
||
}
|
||
}
|
||
|
||
|
||
if (mask == 7) {
|
||
r3y = 0
|
||
for (y = 0; y < width; y++) {
|
||
if (r3y == 3) r3y = 0
|
||
r3x = 0
|
||
for (x = 0; x < width; x++) {
|
||
if (r3x == 3) r3x = 0
|
||
|
||
// 定义变量来存储中间结果
|
||
let r3xEqualsR3y = r3x === r3y; // 检查 r3x 是否等于 r3y
|
||
let r3xAndResult = r3x > 0 && r3xEqualsR3y; // 计算 r3x 与 r3xEqualsR3y 的逻辑与结果
|
||
|
||
// 将逻辑与结果转换为数字(true 转换为 1,false 转换为 0)
|
||
let r3xAndResultAsNumber = r3xAndResult ? 1 : 0;
|
||
|
||
// 计算 x 和 y 的和
|
||
let sumOfXAndY = x + y;
|
||
|
||
// 计算 x 和 y 之和与 1 的按位与结果
|
||
let bitwiseAndWithOne = sumOfXAndY & 1;
|
||
|
||
// 计算括号内的加法结果
|
||
let additionResult = r3xAndResultAsNumber + bitwiseAndWithOne;
|
||
|
||
// 计算加法结果与 1 的按位与
|
||
let bitwiseAndOfAddition = additionResult & 1;
|
||
|
||
// 计算最终结果,即对按位与结果取逻辑非
|
||
let finalResult = bitwiseAndOfAddition === 0 ? true : false;
|
||
|
||
// !(((r3x && (r3x == r3y)) + ((x + y) & 1)) & 1)
|
||
if (finalResult && !isMasked(x, y)) {
|
||
frameBuffer[x + y * width] ^= 1
|
||
}
|
||
r3x++
|
||
}
|
||
|
||
r3y++
|
||
}
|
||
}
|
||
|
||
|
||
|
||
}
|
||
|
||
// Using the table for the length of each run, calculate the amount of bad image. Long runs or
|
||
// those that look like finders are called twice once for X and Y.
|
||
function getBadRuns(_length : number) : number {
|
||
let badRuns = 0
|
||
let i = 0
|
||
let length = _length
|
||
|
||
for (i = 0; i <= length; i++) {
|
||
if (badBuffer[i] >= 5) {
|
||
badRuns += N1 + badBuffer[i] - 5
|
||
}
|
||
}
|
||
|
||
// FBFFFBF as in finder.
|
||
for (i = 3; i < length - 1; i += 2) {
|
||
if (badBuffer[i - 2] == badBuffer[i + 2] &&
|
||
badBuffer[i + 2] == badBuffer[i - 1] &&
|
||
badBuffer[i - 1] == badBuffer[i + 1] &&
|
||
badBuffer[i - 1] * 3 == badBuffer[i] &&
|
||
// Background around the foreground pattern? Not part of the specs.
|
||
(badBuffer[i - 3] == 0 || i + 3 > length ||
|
||
badBuffer[i - 3] * 3 >= badBuffer[i] * 4 ||
|
||
badBuffer[i + 3] * 3 >= badBuffer[i] * 4)) {
|
||
badRuns += N3
|
||
}
|
||
}
|
||
|
||
return badRuns
|
||
}
|
||
|
||
// Calculate how bad the masked image is (e.g. blocks, imbalance, runs, or finders).
|
||
function checkBadness() {
|
||
let b = 0
|
||
let b1 = 0
|
||
let bad = 0
|
||
let big = 0
|
||
let bw = 0
|
||
let count = 0
|
||
let h = 0
|
||
let x = 0
|
||
let y = 0
|
||
|
||
|
||
// Blocks of same colour.
|
||
for (y = 0; y < width - 1; y++) {
|
||
for (x = 0; x < width - 1; x++) {
|
||
// All foreground colour.
|
||
if ((frameBuffer[x + width * y] > 0 &&
|
||
frameBuffer[(x + 1) + width * y] > 0 &&
|
||
frameBuffer[x + width * (y + 1)] > 0 &&
|
||
frameBuffer[(x + 1) + width * (y + 1)] > 0) ||
|
||
// All background colour.
|
||
!(frameBuffer[x + width * y] > 0 ||
|
||
frameBuffer[(x + 1) + width * y] > 0 ||
|
||
frameBuffer[x + width * (y + 1)] > 0 ||
|
||
frameBuffer[(x + 1) + width * (y + 1)] > 0)) {
|
||
bad += N2
|
||
}
|
||
}
|
||
}
|
||
|
||
for (y = 0; y < width; y++) {
|
||
badBuffer.push(0)
|
||
}
|
||
for (y = 0; y < width; y++) {
|
||
badBuffer[0] = 0
|
||
h = 0
|
||
b = 0
|
||
for (x = 0; x < width; x++) {
|
||
b1 = frameBuffer[x + width * y]
|
||
if (b1 == b) {
|
||
badBuffer[h]++
|
||
} else {
|
||
badBuffer[++h] = 1
|
||
}
|
||
|
||
b = b1
|
||
bw += b > 0 ? 1 : -1
|
||
}
|
||
|
||
bad += getBadRuns(h)
|
||
}
|
||
|
||
if (bw < 0) bw = -bw
|
||
|
||
big = bw
|
||
big += big << 2
|
||
big <<= 1
|
||
|
||
while (big > width * width) {
|
||
big -= width * width
|
||
count++
|
||
}
|
||
|
||
bad += count * N4
|
||
|
||
// Y runs.
|
||
for (x = 0; x < width; x++) {
|
||
badBuffer[0] = 0
|
||
h = 0
|
||
b = 0
|
||
for (y = 0; y < width; y++) {
|
||
b1 = frameBuffer[x + width * y]
|
||
if (b1 == b) {
|
||
badBuffer[h]++
|
||
} else {
|
||
badBuffer[++h] = 1
|
||
}
|
||
|
||
b = b1
|
||
}
|
||
|
||
bad += getBadRuns(h)
|
||
}
|
||
|
||
return bad
|
||
}
|
||
function toUtf8(str : string) : string {
|
||
let out = ''
|
||
let i = 0
|
||
let len = 0
|
||
let c = 0
|
||
len = str.length;
|
||
for (i = 0; i < len; i++) {
|
||
c = str.charCodeAt(i)!;
|
||
if ((c >= 0x0001) && (c <= 0x007F)) {
|
||
out += str.charAt(i);
|
||
} else if (c > 0x07FF) {
|
||
out += String.fromCharCode(0xE0 | ((c >> 12) & 0x0F));
|
||
out += String.fromCharCode(0x80 | ((c >> 6) & 0x3F));
|
||
out += String.fromCharCode(0x80 | ((c >> 0) & 0x3F));
|
||
} else {
|
||
out += String.fromCharCode(0xC0 | ((c >> 6) & 0x1F));
|
||
out += String.fromCharCode(0x80 | ((c >> 0) & 0x3F));
|
||
}
|
||
}
|
||
return out;
|
||
}
|
||
|
||
//end functions
|
||
|
||
// Find the smallest version that fits the string.
|
||
str = toUtf8(str)
|
||
t = str.length
|
||
|
||
|
||
version = 0
|
||
|
||
do {
|
||
version++
|
||
k = (eccLevel - 1) * 4 + (version - 1) * 16
|
||
neccBlock1 = ECC_BLOCKS[k++]
|
||
neccBlock2 = ECC_BLOCKS[k++]
|
||
dataBlock = ECC_BLOCKS[k++]
|
||
eccBlock = ECC_BLOCKS[k]
|
||
|
||
k = dataBlock * (neccBlock1 + neccBlock2) + neccBlock2 - 3 + (version <= 9?1:0)
|
||
|
||
if (t <= k) break
|
||
} while (version < 40)
|
||
|
||
// FIXME: Ensure that it fits insted of being truncated.
|
||
width = 17 + 4 * version
|
||
|
||
// Allocate, clear and setup data structures.
|
||
v = dataBlock + (dataBlock + eccBlock) * (neccBlock1 + neccBlock2) + neccBlock2
|
||
|
||
for (t = 0; t < v; t++) {
|
||
eccBuffer.push(0)
|
||
}
|
||
|
||
// --------------------------------------------------------------------------------------
|
||
let stringBufferLength = str.length
|
||
let stringBack = str.slice(0)
|
||
|
||
|
||
|
||
// --------------------------------------------------------------------------------------
|
||
|
||
for (t = 0; t < width * width; t++) {
|
||
frameBuffer.push(0)
|
||
}
|
||
|
||
for (t = 0; t < (width * (width + 1) + 1) / 2; t++) {
|
||
frameMask.push(0)
|
||
}
|
||
|
||
// Insert finders: Foreground colour to frame and background to mask.
|
||
for (t = 0; t < 3; t++) {
|
||
k=0
|
||
y=0
|
||
if (t == 1) k = (width - 7)
|
||
if (t == 2) y = (width - 7)
|
||
|
||
frameBuffer[(y + 3) + width * (k + 3)] = 1
|
||
|
||
for (x = 0; x < 6; x++) {
|
||
frameBuffer[(y + x) + width * k] = 1
|
||
frameBuffer[y + width * (k + x + 1)] = 1
|
||
frameBuffer[(y + 6) + width * (k + x)] = 1
|
||
frameBuffer[(y + x + 1) + width * (k + 6)] = 1
|
||
}
|
||
|
||
for (x = 1; x < 5; x++) {
|
||
setMask(y + x, k + 1)
|
||
setMask(y + 1, k + x + 1)
|
||
setMask(y + 5, k + x)
|
||
setMask(y + x + 1, k + 5)
|
||
}
|
||
|
||
for (x = 2; x < 4; x++) {
|
||
frameBuffer[(y + x) + width * (k + 2)] = 1
|
||
frameBuffer[(y + 2) + width * (k + x + 1)] = 1
|
||
frameBuffer[(y + 4) + width * (k + x)] = 1
|
||
frameBuffer[(y + x + 1) + width * (k + 4)] = 1
|
||
}
|
||
}
|
||
|
||
// Alignment blocks.
|
||
if (version > 1) {
|
||
t = ALIGNMENT_DELTA[version]
|
||
y = width - 7
|
||
|
||
for (; ;) {
|
||
x = width - 7
|
||
|
||
while (x > t - 3) {
|
||
addAlignment(x, y)
|
||
|
||
if (x < t) break
|
||
|
||
x -= t
|
||
}
|
||
|
||
if (y <= t + 9) break
|
||
|
||
y -= t
|
||
|
||
addAlignment(6, y)
|
||
addAlignment(y, 6)
|
||
}
|
||
}
|
||
|
||
// Single foreground cell.
|
||
frameBuffer[8 + width * (width - 8)] = 1
|
||
|
||
// Timing gap (mask only).
|
||
for (y = 0; y < 7; y++) {
|
||
setMask(7, y)
|
||
setMask(width - 8, y)
|
||
setMask(7, y + width - 7)
|
||
}
|
||
|
||
for (x = 0; x < 8; x++) {
|
||
setMask(x, 7)
|
||
setMask(x + width - 8, 7)
|
||
setMask(x, width - 8)
|
||
}
|
||
|
||
// Reserve mask, format area.
|
||
for (x = 0; x < 9; x++) {
|
||
setMask(x, 8)
|
||
}
|
||
|
||
for (x = 0; x < 8; x++) {
|
||
setMask(x + width - 8, 8)
|
||
setMask(8, x)
|
||
}
|
||
|
||
for (y = 0; y < 7; y++) {
|
||
setMask(8, y + width - 7)
|
||
}
|
||
|
||
// Timing row/column.
|
||
for (x = 0; x < width - 14; x++) {
|
||
if ((x & 1)>0) {
|
||
setMask(8 + x, 6)
|
||
setMask(6, 8 + x)
|
||
} else {
|
||
frameBuffer[(8 + x) + width * 6] = 1
|
||
frameBuffer[6 + width * (8 + x)] = 1
|
||
}
|
||
}
|
||
|
||
// Version block.
|
||
if (version > 6) {
|
||
t = VERSION_BLOCK[version - 7]
|
||
k = 17
|
||
|
||
for (x = 0; x < 6; x++) {
|
||
for (y = 0; y < 3; y++) {
|
||
if ((1 & (k > 11 ? version >> (k - 12) : t >> k))>0) {
|
||
frameBuffer[(5 - x) + width * (2 - y + width - 11)] = 1
|
||
frameBuffer[(2 - y + width - 11) + width * (5 - x)] = 1
|
||
} else {
|
||
setMask(5 - x, 2 - y + width - 11)
|
||
setMask(2 - y + width - 11, 5 - x)
|
||
}
|
||
k--
|
||
}
|
||
}
|
||
}
|
||
|
||
// Sync mask bits. Only set above for background cells, so now add the foreground.
|
||
for (y = 0; y < width; y++) {
|
||
for (x = 0; x <= y; x++) {
|
||
if (frameBuffer[x + width * y]>0) {
|
||
setMask(x, y)
|
||
}
|
||
}
|
||
}
|
||
|
||
// Convert string to bit stream. 8-bit data to QR-coded 8-bit data (numeric, alphanum, or kanji
|
||
// not supported).
|
||
v = stringBufferLength
|
||
|
||
// stringBuffer = str.slice(0)
|
||
|
||
// String to array.
|
||
for (i = 0; i < v; i++) {
|
||
// #ifdef APP-ANDROID
|
||
eccBuffer[i.toInt()] = stringBack.charCodeAt(i)!
|
||
// #endif
|
||
// #ifndef APP-ANDROID
|
||
eccBuffer[i] = stringBack.charCodeAt(i)!
|
||
// #endif
|
||
}
|
||
|
||
//++++++++++++++++++++=====================
|
||
|
||
stringBuffer = eccBuffer.slice(0)
|
||
|
||
// Calculate max string length.
|
||
x = dataBlock * (neccBlock1 + neccBlock2) + neccBlock2
|
||
|
||
if (v >= x - 2) {
|
||
v = x - 2
|
||
|
||
if (version > 9) v--
|
||
}
|
||
|
||
|
||
// Shift and re-pack to insert length prefix.
|
||
i = v
|
||
|
||
if (version > 9) {
|
||
stringBuffer[i + 2] = 0
|
||
stringBuffer[i + 3] = 0
|
||
|
||
while ((i--)>0) {
|
||
t = stringBuffer[i]
|
||
|
||
stringBuffer[i + 3] |= 255 & (t << 4)
|
||
stringBuffer[i + 2] = t >> 4
|
||
}
|
||
|
||
stringBuffer[2] |= 255 & (v << 4)
|
||
stringBuffer[1] = v >> 4
|
||
stringBuffer[0] = 0x40 | (v >> 12)
|
||
} else {
|
||
stringBuffer[i + 1] = 0
|
||
stringBuffer[i + 2] = 0
|
||
|
||
while ((i--)>0) {
|
||
t = stringBuffer[i]
|
||
|
||
stringBuffer[i + 2] |= 255 & (t << 4)
|
||
stringBuffer[i + 1] = t >> 4
|
||
}
|
||
|
||
stringBuffer[1] |= 255 & (v << 4)
|
||
stringBuffer[0] = 0x40 | (v >> 4)
|
||
}
|
||
|
||
|
||
// Fill to end with pad pattern.
|
||
i = v + 3 - (version < 10?1:0)
|
||
|
||
while (i < x) {
|
||
stringBuffer[i++] = 0xec
|
||
stringBuffer[i++] = 0x11
|
||
}
|
||
|
||
// Calculate generator polynomial.
|
||
for (i = 0; i <= eccBlock; i++) {
|
||
polynomial.push(0)
|
||
}
|
||
polynomial[0] = 1
|
||
|
||
for (i = 0; i < eccBlock; i++) {
|
||
polynomial[i + 1] = 1
|
||
|
||
for (j = i; j > 0; j--) {
|
||
polynomial[j] = polynomial[j]>0 ? polynomial[j - 1] ^
|
||
GALOIS_EXPONENT[modN(GALOIS_LOG[polynomial[j]] + i)] : polynomial[j - 1]
|
||
}
|
||
|
||
polynomial[0] = GALOIS_EXPONENT[modN(GALOIS_LOG[polynomial[0]] + i)]
|
||
}
|
||
|
||
|
||
|
||
// Use logs for generator polynomial to save calculation step.
|
||
for (i = 0; i < eccBlock; i++) {
|
||
polynomial[i] = GALOIS_LOG[polynomial[i]]
|
||
}
|
||
|
||
|
||
// Append ECC to data buffer.
|
||
k = x
|
||
y = 0
|
||
|
||
for (i = 0; i < neccBlock1; i++) {
|
||
appendData(y, dataBlock, k, eccBlock)
|
||
|
||
y += dataBlock
|
||
k += eccBlock
|
||
}
|
||
|
||
for (i = 0; i < neccBlock2; i++) {
|
||
appendData(y, dataBlock + 1, k, eccBlock)
|
||
|
||
y += dataBlock + 1
|
||
k += eccBlock
|
||
}
|
||
|
||
// Interleave blocks.
|
||
y = 0
|
||
|
||
for (i = 0; i < dataBlock; i++) {
|
||
for (j = 0; j < neccBlock1; j++) {
|
||
eccBuffer[y++] = stringBuffer[i + j * dataBlock]
|
||
}
|
||
|
||
for (j = 0; j < neccBlock2; j++) {
|
||
eccBuffer[y++] = stringBuffer[(neccBlock1 * dataBlock) + i + (j * (dataBlock + 1))]
|
||
}
|
||
}
|
||
|
||
for (j = 0; j < neccBlock2; j++) {
|
||
eccBuffer[y++] = stringBuffer[(neccBlock1 * dataBlock) + i + (j * (dataBlock + 1))]
|
||
}
|
||
|
||
for (i = 0; i < eccBlock; i++) {
|
||
for (j = 0; j < neccBlock1 + neccBlock2; j++) {
|
||
eccBuffer[y++] = stringBuffer[x + i + j * eccBlock]
|
||
}
|
||
}
|
||
|
||
stringBuffer = eccBuffer
|
||
|
||
// Pack bits into frame avoiding masked area.
|
||
x = width - 1
|
||
y = width - 1
|
||
k = 1
|
||
v = 1
|
||
|
||
|
||
|
||
// inteleaved data and ECC codes.
|
||
m = (dataBlock + eccBlock) * (neccBlock1 + neccBlock2) + neccBlock2
|
||
|
||
for (i = 0; i < m; i++) {
|
||
t = stringBuffer[i]
|
||
|
||
for (j = 0; j < 8; j++) {
|
||
if ((0x80 & t)>0) {
|
||
frameBuffer[x + width * y] = 1
|
||
}
|
||
|
||
// Find next fill position.
|
||
do {
|
||
if (v>0) {
|
||
x--
|
||
} else {
|
||
x++
|
||
|
||
if (k>0) {
|
||
if (y !== 0) {
|
||
y--
|
||
} else {
|
||
x -= 2
|
||
k = k==0?1:0
|
||
|
||
if (x == 6) {
|
||
x--
|
||
y = 9
|
||
}
|
||
}
|
||
} else {
|
||
if (y !== width - 1) {
|
||
y++
|
||
} else {
|
||
x -= 2
|
||
k = k==0?1:0
|
||
|
||
if (x == 6) {
|
||
x--
|
||
y -= 8
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
v = v==0?1:0
|
||
} while (isMasked(x, y))
|
||
t <<= 1
|
||
}
|
||
}
|
||
|
||
// Save pre-mask copy of frame.
|
||
stringBuffer = frameBuffer.slice(0)
|
||
|
||
|
||
|
||
|
||
|
||
|
||
t = 0
|
||
y = 30000
|
||
|
||
// Using `for` instead of `while` since in original Arduino code if an early mask was *good
|
||
// enough* it wouldn't try for a better one since they get more complex and take longer.
|
||
for (k = 0; k < 8; k++) {
|
||
// Returns foreground-background imbalance.
|
||
applyMask(k)
|
||
|
||
x = checkBadness()
|
||
|
||
// Is current mask better than previous best?
|
||
if (x < y) {
|
||
y = x
|
||
t = k
|
||
}
|
||
|
||
// Don't increment `i` to a void redoing mask.
|
||
if (t == 7) break
|
||
|
||
// Reset for next pass.
|
||
frameBuffer = stringBuffer.slice(0)
|
||
}
|
||
|
||
// Redo best mask as none were *good enough* (i.e. last wasn't `t`).
|
||
if (t !== k) {
|
||
applyMask(t)
|
||
}
|
||
|
||
// Add in final mask/ECC level bytes.
|
||
y = FINAL_FORMAT[t + ((eccLevel - 1) << 3)]
|
||
|
||
// Low byte.
|
||
for (k = 0; k < 8; k++) {
|
||
if ((y & 1)>0) {
|
||
frameBuffer[(width - 1 - k) + width * 8] = 1
|
||
|
||
if (k < 6) {
|
||
frameBuffer[8 + width * k] = 1
|
||
} else {
|
||
frameBuffer[8 + width * (k + 1)] = 1
|
||
}
|
||
}
|
||
y >>= 1
|
||
}
|
||
|
||
// High byte.
|
||
for (k = 0; k < 7; k++) {
|
||
if ((y & 1)>0) {
|
||
frameBuffer[8 + width * (width - 7 + k)] = 1
|
||
|
||
if (k>0) {
|
||
frameBuffer[(6 - k) + width * 8] = 1
|
||
} else {
|
||
frameBuffer[7 + width * 8] = 1
|
||
}
|
||
}
|
||
y >>= 1
|
||
}
|
||
|
||
// Finally, return the image data.
|
||
return {
|
||
frameBuffer: frameBuffer
|
||
, width: width
|
||
} as GenerateFrameResult
|
||
} |